import pygame

pygame.init()
clock = pygame.time.Clock()
screen = pygame.display.set_mode((600, 370), 0, 32)
background = pygame.image.load("./picture/gamestart.jpg").convert()
while True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            exit()
    screen.blit(background, (0, 0))
    clock.tick(20)
    pygame.display.flip()